subdiv count = 6

The Broweser

Warning the subdivision calculations for the vertex positions are made in JS and run on the CPU meaning if you subdivide too much it becomes really slow as it has to rebuild the Tetrahedron/Sphere each time from scratch. It takes a couple of seconds for mine to calculate the 9th subdivided and gets exponentially slower from there

Emmited Radiance(Le)   : 0.0 2.00 Emmited Radiance(Le) = 1.00
Ambient coeffient(Ka)   : 0.00 1.00 Ambient coeffient(Ka) = 0.80
Diffuse coeffient(Kd)    : 0.00 1.00 Diffuse coeffient(Kd) = 0.5
Specular coeffient(Ks)    : 0.00 1.00 Specular coeffient(Ks) = 0.50
Shininess(s)    : 0.0 1.0e3 Specular coeffient(s) = 0.5